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| Game Title: |
Medal of Honour: Allied Assault |
| Developer: |
2015 |
| Publisher: |
EA Games |
| Release Date: |
2002-01-23 |
| Review Date: |
2002-06-10 |
| Reviewed By: |
hachiroku |
| Multiplayer Co-Op |
no |
| Platform(s): |


|
Windows 9X/2000/XP |
| MacOS 9.0/OS X |
| Linux (Server Only) |
| Server Guide: |
 |
Medal of Honor Dedicated Server Guide |
| Expansion Pack(s): |
Spearhead
Breakthrough
War Chest (contains original and both expansions) |
|
Medal of Honour: Allied
Assault, built on the Quake III engine, is a decent
attempt by Electronic Arts to enter the WWII Combat
Game arena. Developed by Twenty-Fifteen, the makers
of the game SIN, based on the Quake II engine.
The graphics (buildings, players, vehicles) are
really well done in MOHAA and the game play is immersive.
Some items in the environment are capable of being
disturbed (ie spot lights and radios) but not nearly
as many as there should be. The AI is quite smart
when it comes to running away from grenades but not
when it comes to bullets, because they just hunch
over and then stand up for more.
I think MOHAA will grow on me for sure but I think
that EA tried to rip too many features from Illusion's
H&D, without implimenting them fully like they should
have.
Multiplayer (the stuff that matters):
MOHAA being built with the Quake III engine
means that the multiplayer is outstanding. You never
have to worry about the quirkiness of some other games.
About the only thing you have to worry about when
playing online is your ping. The different map offerings
are great. My personal favourite being the Omaha Beach
map! One weekend a couple of us we're playing on LAN
and went online together playing as the Germans on
the top of Omaha...those G.I.s probably couldn't figure
out how we were so coordinated! LOL
MOHAA has no ability for multiplay throughout the
single player campaign. All in all it is a great game,
but not a genre redefining one.
System Requirements
PC
- Windows
XP/ME/2000/98/95 (Windows NT not supported)
- 450 MHz Intel Pentium or 500 MHz AMD Athlon processor
- 128 MB RAM
- 8x CD/DVD-ROM drive
- 1.2 GB free hard disk space plus space for saved games, Windows swapfile, and DirectX 8.0
- 16 MB DirectX 8.0 compatible video card with OpenGL support
- DirectX 8.0 compatible sound card
- Keyboard
- Mouse
MAC
- Mac OS 9.0 or later (recommended
9.1 or later), Mac OS X, version 10.1 or later
- Power Mac G3/G4/iMac (Flat-Panel
or later)/PowerBook G4 (Gigabit Ethernet or later)
- 450 MHz or faster
- 128mb of built-in RAM and 300
MB of total RAM using virtual memory (256 MB built-in under Mac OS X)
- Graphics Acceleration Required
(ATI Rage 128, Radeon, or NVidia GeForce series)
- 16 MB of Video RAM (VRAM)
Multiplayer
- Supports up to 64 players over TCP/IP on LAN
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